Your Wii may have Worms.

Worms!

It looks like we can expect a new Worms title in the Spring of ‘08. THQ has announced today that Worms: A Space Oddity will be their new title in the popular franchise featuring bazooka-toting exploding-sheep-firing invertebrates. This edition features four-player Wi-Fi play, new settings, new weapons, and a redesigned system to make good use of gesture-based controls. They’ve remained skimpy on any sort of further detail, other than that it’s sci-fi based and will take place across six distinct planets.

One thing they didn’t specify was whether it would retain the classic 2D look and feel, or forge ahead in 3D, the way of the awkward and clunky two previous installments.

Check out the official press release after the jump.

Battle Through Space in THQ’s Worms: A Space Oddity for the Wii(TM)

Challenge Up to Four Friends Anywhere in the World with New, Intuitive Controls Designed Specifically for the Wii Remote(TM)

AGOURA HILLS, Calif.–(BUSINESS WIRE)–Aug. 30, 2007–THQ Inc. (NASDAQ:THQI) today announced Worms: A Space Oddity, the newest iteration of the popular turn-based strategy game, is scheduled for release in spring 2008. Retaining the humor synonymous with the Worms brand, Worms: A Space Oddity marks the franchise debut on the Wii(TM) with a fresh visual style, new environmental settings, intuitive controls and even more customization options. Players will be closer to the action than ever before, launching attacks through a wide range of gesture-based maneuvers only possible with the Wii Remote(TM).

In Worms: A Space Oddity, players will enjoy the ultimate blend of classic Worms game modes and re-invented single-player missions, as well as multiplayer modes that include a host of all-new party games and even more customization options. The game takes advantage of the Wii’s intuitive controls, on-screen hints and the redesigned interface with an in-game help system. Worms: A Space Oddity demonstrates significant visual, technical and design advancement over its predecessors with a new visual style that abandons the traditional drawn approach and replaces it with a distinctive style inspired by classic Sci-Fi looks. The Worms battles take place across six planets, each with its own, unique environments and global events. The online multiplayer experience pits up to four Worms fiends from all over the world against each other.

Worms: A Space Oddity is being developed by Team17 Software Ltd out of West Yorkshire, UK. Along with this title, two additional titles in the Worms series, Worms: Open Warfare 2 for the Nintendo DS(TM) and PSP(R) (PlayStation(R)Portable) system and Worms 2007 for wireless handsets, are scheduled for release this fall.

1 Comment »

  1. nWaffle.com » Blog Archive » Worms: A Space Oddity most likely 2D Said,

    September 6, 2007 @ 9:24 am

    […] recent interview with Team17 by Cubed3 reveals a little more about the game that they led on in the official press release. This interview took place before Worms: A Space Oddity was even announced, so at the time of the […]

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