Dragon Quest IV: Chapters of the Chosen Review
Square-Enix loves their remakes. We’ve already seen Final Fantasy III and IV remade in 3D, and in November Chrono Trigger gets a re-release for the DS with some added features. It’s easy to see how Dragon Quest IV: Chapters of the Chosen, a remake of an old NES game, might get lost in the shuffle. With it’s old school design, simple battle system, and limited technology use, does DQIV have what it takes to hold up against Square’s juggernauts?


When Ninja Gaiden DS was first unveiled last year, it certainly shocked people. The idea of one of the best-looking, most notorious action-adventure games on the consoles coming to the DS made plenty of people skeptical. Give them five minutes of playtime, and those feelings of doubt quickly turned around. I was certainly blown away when I finally got my hands on the demo. Now that the game is actually out though, is Team Ninja’s new title as cutting-edge as it was when we first saw it, or does it miss its mark?
rehension that I picked up Nintendo and Level-5’s adventure puzzle game Professor Layton and the Curious Village. I did a very positive preview of the game about a month before it came out, but a verdict can’t be made until I play it for myself. Good news folks: Professor Layton is an amazing game that every DS owner needs to play.
Call of Duty 4: Modern Warfare has gathered enormous success on consoles since its release, both in terms of response from the public and critics alike. Not to mention very successful sales numbers. Finally casting aside the WWII backdrop, Activision has taken the FPS franchise in a bold new direction, posing you against a middle-eastern terrorist threat, but also a rising opposition from Russia. But while people were surprised (and thrilled) by the new direction of the franchise, some were also shocked to see that the title was hitting the Nintendo DS. Developed by the people over at n-Space, does the handheld version stand its ground, or is this one call to duty you’d be better off not answering?
Twenty years ago, the world learned the meaning of ‘awesome’. The original Contra hit arcades, but didn’t truly gain popularity until the series came to the NES. The series continued to Super Contra, and Contra III: The Alien Wars, both of which maintained the amazing level of quality held in the first. Eventually moving on to the Game Boy and Game Boy Advance, Genesis, PS1 and PS2, the series quickly deteriorated into nothing but a name that Konami slapped onto poorly developed titles to spur some level of interest and sales. But despite the poor quality, Super Contra and Contra III were still burned into gamers’ memories as titles that deserved such high respect. To celebrate the original’s 20th Anniversary, Konami has published a brand new numbered iteration of the series - the first in 15 years. Contra 4 is a complete throwback to the original game design that made the series so memorable, with the ‘4′ meaning to symbolize the series’ return to the quality that was found in the original three games. But has the Old School design aged gracefully enough to warrant another title?
